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Review: MXGP 2020 – PlayStation 5

A new year also means a new game in the Milestone MXGP series! This time Milestone comes with MXGP 2020! This game is available on the Playstation 4, Xbox One, PC, and Playstation 5. Yes, you read that right, the game is not available for Xbox Series X, which is actually quite strange since there is a Playstation 5 version. However, we were allowed to review the game on the Playstation 5. We can immediately mention here with confidence that the Playstation 5 version runs much smoother than its last generation brothers, but the question remains whether MXGP 2020 is that step forward where we all so very much hope.

The Gameplay

The gameplay of MXGP has actually always been very stable. The game feels very responsive, doesn’t feel too easy, but not too difficult, and also lets you choose how many assists you actually want when you’re driving.

In the beginning, you will even use the flashback function with the necessary assists, because MXGP 2020 is a game that is easy to pick up, but difficult to fully master. Still, the game feels great and every round is slightly different. 

The track you are driving on deforms after each lap and therefore means that you sometimes have to cut a corner slightly differently than the previous lap. because of this, it can happen that you take a turn just a bit too sharply and your opponents fly past you. This is not annoying,

Furthermore, the gameplay is very straightforward. However, there are not many game modes to delve into. There is of course a quick race, you can start a career, you have the Playground and a track editor.

 The career is very light in terms of content, you drive a race weekend by qualifying, you run the races and you move on to the following weekend. Furthermore, there is little to be found in career mode. It’s functional and it does what it promises, but at a time when there are sports games with a story mode implemented in a career mode, the career mode just feels too light for a 2021 game.

The Playground is the other major game mode. that the game has. In the Playground you drive around Norway where you can do certain challenges and undertake some secret grand prix. The Playground feels very ambitious, but its implementation is very poor and minimal. 

There is not much to do other than the things I have just listed and that is not very much. It feels like this part of the game is not completely finished and that is a shame.

The track editor

The track editor is great again! The tracks you can create in MXGP 2020 are great to play and plenty of new options have been added to make the track editor stand out from the previous part. In addition, there are new servers, so that downloading tracks, as well as online racing, should be better.

The Sound

The other thing the game falls short of is the sound engine. The engines don’t always sound good and the audience is very monotonous. After a few hours of playing, the in-game sound even became annoying and annoying, so I turned off the sound. This might be a part the developers should start working on so that not every track and every race has the same boring sound.

The Graphics

On the Playstation 5, we also see some graphical improvements compared to the last-gen versions of MXGP 2020. The most important thing is that MXGP 2020 on the PS5 has a dynamic 4K resolution with a stable 60FPS. This 60FPS often also remains stable and the tracks look great. The problem lies only (which has been a problem in previous parts) in how the environment of the tracks looks. 

The spectators and the forests around the tracks look so different from what you actually see on the track that it is a difference between day and night. This is something that hopefully can be improved in the coming years when dedicated current-gen versions are introduced.

It is just a shame that the game looks good at one point, but if you look further it looks like you are starting up a game from the year 2013. Fortunately, loading times have become faster. MXGP was known for the loading times were very slow, but fortunately, they are now a stick shorter (but still long in my experience, especially for the fast SSD of the Playstation 5).

DualSense feedback

MXGP 2020 also uses the haptic feedback of the DualSense. Driving through the mud feels a bit more realistic and gives a little more feedback from the Dualsense. It is nice to see that developers are increasingly using the DualSense and really see the advantage of it, compared to previous controllers.


MXGP 2020 for the Playstation 5 isn’t the revolution we hoped, but it’s not a bad game either. The gameplay is still responsive and still works well for motocross fans, but the career mode and playground mode feel empty and really need some work over the next few years. In addition, the sound engine must be overhauled to ensure that there is more depth, so that it does not sound so boring. Furthermore, the tracks look good, but the environments cannot be compared with the tracks at all. Fortunately, the track editor is insanely good and you will enjoy it the most!

MXGP 2020










Game modes



  • Track Editor
  • DualSense feedback
  • Tracks look good


  • The environments look bad
  • Career feels empty
  • Playground also feels empty
  • In-game sound is boring


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